When Spartan Games announced Halo: Fleet Battles, I’ll admit I was pretty excited. I thought it would be awesome to play as the Covenant or UNSC shooting it out in space. Still, what I really wanted just wasn’t a sure thing – that is, until now. My excitement jumped to levels I couldn’t imagine with Spartan Game’s newest announcement: Halo: Ground Command.
In Halo: Ground Command players take the side of either the Covenant or the UNSC as they tirelessly battle across the war-torn world of Reach. From giant-scale armor battles at Szurdok Ridge to the stalwart defense of New Alexandria, Halo: Ground Command offers battles both large and small for fans. The game uses 1/100 scale figures and vehicles to help bring battles to life, all while utilizing powerful, yet easy-to-master game mechanics for enthusiasts of all levels.
Spartan Games is offering a starter box that will give players access to everything they will need to start waging war on Reach. Inside you’ll find:
- a full-color rulebook
- stats and reference sheets for both the UNSC and Covenant forces
- 20 custom dice and 6 Halo Command dice
- damage, activation, and cooldown tokens
- Halo scenery from the game
- a 1000-point UNSC Battle Force
- a 1000-point Covenant Battle Force
The lowdown for the battle forces are as follows: