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Raine's been gaming for as long as he can remember. It all started back with his video gaming roots, and as he got older he transitioned into tabletop. A lover of all games, some of his favorites include Pathfinder, Battlestar Galactica, Magic: the Gathering, D&D Attack Wing, Regnum Angelica, and Warmachine/Hordes. Raine's been writing for many years, and loves being a part of the gaming industry.

Guest Post: The Plan – Part 35: Shadows of Doubt!

It has been refreshing for the gaming group to actively ask for a game to be played, though if we continue to play the same games, I am going to quickly fall behind on my list. Currently without any additional purchases or Kickstarter games showing up on my doorstep, I need to play about 1.5 games a week. That’s totally doable, but if we continue to repeat games (even if they are super fun), I will not be able to complete the quest. Add to the fact that the holidays are going to be a hard time to get longer or more complex games to the table when I am (or my gaming group are) with family or in-laws and its getting a bit worrisome that some games will slip through the net.

To the list –

The only game we played off the list is a bit of a repeat since I played Shadows of Brimstone twice this past week (making it 3 games shy of the dime club already), but we did played the other core game – City of the Ancients (since it is a standalone game it counts). The game play is exactly the same in terms of the rules, but all of the other stuff – the encounters, heroes, monsters, artifacts are all different. We played the other four heroes and managed to find a gate to the other world! Moving through the portal (into a cryogenic chamber no less), we found the objective – why the prospector didn’t tell us of a shimmering portal before the Dark Stone deposit is beyond me! After the game, I went back to reread how to handle monsters that show up in the other worlds and figured out that we were playing a couple of things incorrectly. Most of them were minor things, but I did let the group know of what I got wrong. The game was still high on our radar that we combined both core sets for a 5 player adventure the following day. With five players, the game slowed a bit but I don’t know if that was due to the newer player or the actual number of players. It still gave us a great game and I am not going to complain about the length with 5 or 6 players until I have had more plays at that level.

Shadows of Brimstone: City of the Ancients – The four heroes work through the day at the local town. Yep – the game isn’t over once the main adventure is over – characters move through a town step to buy, sell and heal what happened in the mines!

Shadows of Brimstone: City of the Ancients – The four heroes work through the day at the local town. Yep – the game isn’t over once the main adventure is over – characters move through a town step to buy, sell and heal what happened in the mines!

I have not taken the plunge to mix all the mine cards, darkness or threat cards together as of yet, but I might be forced in the near future to just make it even more random. Especially as we start looking to head to the other worlds more in order to find more exotic artifacts (and as more monsters, worlds and cards are released)!

Shadows of Brimstone: Swamps of Death /City of the Ancients – The heroes have found themselves lost in the mine and need to find the way to the surface – will there be trouble for our heroes when the exit has been located?

Shadows of Brimstone: Swamps of Death /City of the Ancients – The heroes have found themselves lost in the mine and need to find the way to the surface – will there be trouble for our heroes when the exit has been located?

As a backer of the original Kickstarter at the Outlaw level, I have the option to upgrade to the Mine cart level. It isn’t as great as a deal as if I had backed during the campaign, but I still get an amazing deal for the price. After playing 7 times, I would like to pick up the extra hero classes and other worlds for the replay value and then I am spending only another 150 dollars more to get everything else (more monsters than I would really know what to do with). As this is the game’s pipeline for a couple of years (if the rumors are true) spending 15 or so dollars a month for all the goodies isn’t such a bad deal – it’s just the lump sum that is making me pause.

Shadows of Brimstone: Swamps of Death /City of the Ancients - Merging the two games allow for up to 6 heroes which may slow the down game a bit, but still make for a fantastic game! As you can see, the nature of the mine forces some pieces to be on top of each other and we played that there was just some natural elevation.

Shadows of Brimstone: Swamps of Death /City of the Ancients – Merging the two games allow for up to 6 heroes which may slow the down game a bit, but still make for a fantastic game! As you can see, the nature of the mine forces some pieces to be on top of each other and we played that there was just some natural elevation.

Other notable games include:

Shadowrun: Crossfire – When you play this game with 4 runners (regardless of the number of players) it goes quite smoothly. I don’t know if we just had a cake walk of a time, we were playing wrong or if two character running make it nearly impossible to win or successfully abort. I am still on the fence about using the stickers on the character cards and keeping track of the karma directly on the character that you get in the game or find some character sheets that don’t require ruining the main components. I’ve played Risk Legacy – perhaps I should just embrace the power of the stickers and keep track of characters using them. More so since I purchased a character pack that contains more characters and more stickers so I believe that I have plenty to go around.

Lastly, I got to play a couple games of Warmachine though technically it’s not a board game, but a miniatures game. It was a good time, but I include it here since it got me thinking of the amount of money I have spent on all the miniatures for that game. After comparing it to the amount of money I have in games such as Zombicide, Descent or Super Dungeon Explore, upgrading to the mine cart level for Shadows of Brimstone isn’t such a large feat. Getting nearly 1600 dollars of product for a mere (and I say that loosely) 500 dollars is very tempting. I just wish it came at a time that I had a little more money saved up. I blame the recent months of Kickstarter games that I just had to back for all the cool stretch goals – Gah!

Sounding like a broken record here, but there is a small convention being held at the Indiana University Union on the weekend of September 27. There will be a Magic: the Gathering tournament on Friday and a bunch of Pathfinder on Saturday. I believe that I will be demoing Warmachine/Hordes for a couple of hours followed by a game of Level 7 Omega Protocol and maybe a Level 7: Invasion. I might be bringing Shadows of Brimstone so if you are looking to try that, let me know so I can set up a time. In any case stop by and say hello, roll some dice and… play a game!

Until next time – Play a Game!

Brendan Mayhugh

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