I am still opening the new games, putting together miniatures (how does one run out of superglue), reading rules and sleeving cards from all my Gen Con purchases. The real bear is the Shadows of Brimstone games – the models are definitely ‘hobby’ quality and though I’ve put a couple minis together in my day, those slowed me down a bit. It didn’t help that I was at the end of my superglue’s life and was struggling to place everything together. I still have the second main box to assemble before we can try that one. I sent a message to Flying Frog Productions on the ability to upgrade my Outlaw level pledge to a full Minecart pledge since the increase of pledge level for what you can get is staggering. So far, there hasn’t been any news, but perhaps I should wait until we actually play a couple of games before buying a bunch of the expansion stuff… Heck, I haven’t even touched any of the Warmachine/Hordes models that I managed to pick up!
To the list –
The first game played is Heroes Wanted. I talked about this one in a previous column (column 6 on 2/24), but I will add more here. The game starts off with each player combining two cards to create their hero. Once complete, you take a villain A and villain B card to create the villain for the scenario. Each bottom hero card grants you a special ability and the top version determines your hero type and superpower. For example, I was Princess (if you rest, you may give an injury to a player within range 2) Bolt (A tech hero with the special of deal 6 damage with range x where x is the number of EQP card played along with the gadget card). The villain was Mama (characters do one less damage to a minimum of 1) Moose (Attack each hero with d6 power). With the number of hero and villain cards available, that alone gives this game ton of replay value! You have a set number of action cards and each turn you play a single one that allows you to move or attack. Instead of playing a card for an action, you may rest and return all played action cards back to your hand. Anytime you take damage, you must discard a card or cards to reduce the damage by the printed stamina (the costume card is the highest at 7 stamina with all other card being around 5). If you are unable to reduce the damage to zero, you are KO’d and gain an injury. There are no rules about attacking other players and many of the cards have abilities especially for that purpose. The game is both entertaining and very strategic. I can’t wait to play it again!
I also played Boggle. This is a simple word find game for 2 to more players. The game is pretty easy to understand. Each turn, the cube is closed and the sixteen dice are shuffled. Once settled in the grid, the top is removed and players have 3 minutes to find as many words they can. Letters must be adjacent to form words and each letter die can only be used once (so, if you want to spell banana you would need three ‘A’, two ‘N’ and a single ‘B’ out of the 16 letters available). Scoring is simple; you get points if you found a word that no other player found. We played to 30 points and it was a good 30 minute distraction for two players.
I got a demo of the Shadowrun Crossfire game at Gen Con and after the first round, I stopped with the demo and went and picked it up. This cooperative game set in the Shadowrun universe has a good mix of strategy and a fair bit of luck. What is really interesting about this game is that you use provided stickers to level up your heroes as you complete missions. Has a feeling of Risk Legacy to it, but with the number of characters provided in the main game, I don’t think I am going to bother with laminating or using card stock to be able to reuse the stickers. Besides, you can purchase a character pack with additional heroes and stickers for a nominal fee. Only time will tell how I want to handle it. For now, we haven’t accumulated enough karma to even worry about the stickers. I only got to play in a couple of two player games and I can’t wait to try it with a complete group of four.
As I talked about last week, we played Descent – Forgotten Souls. This is the first of the co-op versions and we decided to try it with two heroes. Things started badly when we both missed on our first attack. In the end, we made it to the first major encounter before losing. It was a great game and I can’t wait to try it again. Is it winnable? I couldn’t tell you, but I can tell you that it is a real challenge and I recommend it if you are a fan of the Descent games.
Kickstarter Report –Dungeon Saga has about 5 days left and it currently has 500k pledged to it. You get a bunch of stuff and two expansions for 150 dollars (are add-ons good or bad, I can’t decide) and looks like it will give a good variety to the dungeon crawl. I have the lowest pledge currently and we will see if I up that to include the two expansions in the final couple of days (sadly, it’s more than likely).
Also, if you like Sentinels of the Multiverse, there is an expansion available for pre-order on their website called Wrath of the Cosmos. They are running it similar to a Kickstarter with stretch goals for the number pre-ordered without having to pay Amazon for the web hosting. A lot of freebies included for a decent price (about 30 dollars once you include shipping if you are in the states) that should be available December of this year – great timing for a year end gift!
Until next time – Play a Game!