Dragonbunnies. In all seriousness, I don’t know that you need to say much else to get my attention, ‘Dragonbunnies’ will do the trick. That is exactly what happened as we passed the Baksha Games booth at Gen Con yesterday, and we had the chance to chat with the creator of Cowards & Carrots. He let us know that his game recently launched (re-launched, actually) and we’re pretty excited to show it to you.
So, the well known defenders of the city have all but left, leaving weakened townsfolk to fend for themselves. Suddenly, a Dragonbunny comes and takes over the castle. What are the townsfolk to do? You play a village elder, and your job is to train the village cowards to become warriors and hunters, skilled enough to take out the Dragonbunny. While they are training, however, you still have to pay homage to the frightful beast by planting and harvesting carrots.
This is a worker placement game as you get to choose from many board locations in which to send your cowards, but also comes with a taste of deduction. There are 3 types of Dragonbunnies that require different cowardly heroes to defeat them. Two require two warriors, two require two hunters, and two require one of each. You and an opponent can both chip in on who you send to the castle, but each Dragonbunny card will specify which player is the winner.
Cowards & Carrots has 28 days left on their Kickstarter project, and there is a plethora of information on their page about the game and its current goals. We think it looks pretty cool, and you can even check out the rules, which are posted on their website. If you’re interested in slaying Dragonbunnies, or want to know more about them, you should head on over to their project page and check it out!