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One of Raine's biggest hobbies has always been gaming. It all started with an Atari and spread out to Yu-Gi-Oh!, Magic: the Gathering, and Dungeons & Dragons. As an artist, Raine takes pride in painting models for games as well as making his own terrain. He's also been a writer for many years, working both in the journalism industry and writing pieces of fiction. He decided to create Initiative : Tabletop as a platform to talk about all things gaming that he simply thought were cool, and reviewing games became a part of it!

Looking at Memories in Winter Tales

Winter Tales Box

Fantasy Flight Games has just posted another preview for their upcoming storytelling game, Winter Tales. We’ve seen two previews so far, with the first one explaining how to move characters across the board and the second examining how characters interact with one another. Today’s preview focuses on the memory track and explains a bit about how the game’s Epilogue mechanic works.

Winter Tales is a storytelling board game, so it’s important when playing to create a compelling plot that will really tie the game’s elements together. The memory track allows for the separate elements of the plot to come together in one consistent narrative. When a player completes a quest during the game, the winning player chooses the story card that best fits the quest and places it on the memory track with the quest and bookmark token.

The memory track - where pieces of the story come together.

The memory track – where pieces of the story come together.

Whenever a new quest begins players must tie the story of the new quest to the previous events that have taken place on the memory track. Players will be completing a consistent plotline by referring back to the last quest card placed on the track. This way, the memory track creates a string of plot points that, overall, create an expansive narrative that helps build the game as you play.

Once the final space of the memory track has been filled (typically the third space on the track in a normal game) the epilogue triggers immediately. The faction that wins in the epilogue wins the overall game, so this is the time when things get serious. The player who began the epilogue then plays all of their story cards out face up, explaining how their character attempted to claim Wintertown for the winter faction or the spring rebels.

After the first player has done this, play passes to her left and continues in the same fashion. Once all players have played in this manner, the total number of story cards played for their faction is added to the results of those placed on the memory track. This final score determines the outcome of the game, with the faction having the most story cards coming out on top and claiming Wintertown for themselves.

The game is set to release during the second quarter of this year, so I’m hoping we can expect to see it at Gen Con. I am a fan of storytelling board games, especially since I’ve been an RPG veteran for so many years. Winter Tales looks to be a great game for both your gaming group or family, so keep an eye out for more! Also, you can check the original Fantasy Flight post for game examples and more.


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